From: Bertini Dr. Denis (D.Bertini@gsi.de)
Date: Fri Dec 07 2007 - 11:36:09 CET
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Dear all,=20
About the user defined particle in Fluka.
I still think that it could be useful for the user to define its own=20
particle and i will go further to implement its own way to decay them =
(external decayer)=20
In Geant3/4 this functionality is supported,and useful.One could think=20
of interfacing with the core engine and provide some user routine for =
that.
What do you think ?
Denis
=20
-----Original Message-----
From: owner-fluka-discuss@mi.infn.it on behalf of Giuseppe Battistoni
Sent: Fri 12/7/2007 10:56 AM
To: Markus Brugger
Cc: Bertini Dr. Denis; fluka-discuss@fluka.org
Subject: RE: Definition of new particle
=20
In addition I also advice to look at a recent answer about eta =
particles,=20
where I give a summary about the particles treated by FLUKA.
See:
http://www.fluka.org/web_archive/earchive/new-fluka-discuss/1252.html
Giuseppe Battistoni
On Thu, 6 Dec 2007, Markus Brugger wrote:
> Hi,
>=20
> eta particles are generated by FLUKA (in inelastic collisions), =
however
> not transported but immediately decayed. That way, even inside the
> nucleus not the eta particle but only the decay products might
> re-interact.
>=20
> In FLUKA no user subroutine is provided to define additional =
particles.
>=20
> cheers
>=20
> Markus
> =3D20
>=20
> > -----Original Message-----
> > From: owner-fluka-discuss@mi.infn.it=3D20
> > [mailto:owner-fluka-discuss@mi.infn.it] On Behalf Of Bertini Dr. =
Denis
> > Sent: 06 December 2007 16:45
> > To: fluka-discuss@fluka.org
> > Subject: Definition of new particle
> >=3D20
> > This is a multi-part message in MIME format.
> >=3D20
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> > charset=3D3D"iso-8859-1"
> > Content-Transfer-Encoding: quoted-printable
> >=3D20
> >=3D20
> > Dear fluka users
> > I would like to know if it is possible to make user define=3D20
> > particle in Fluka. If yes how to implement that? ( i am=3D20
> > missing for example eta meson pdg 221 )=3D3D20
> > thanks in advance=3D3D20
> > Denis Bertini
> >=3D20
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<META=3D20
> > NAME=3D3D3D"Generator" CONTENT=3D3D3D"MS Exchange Server version =
=3D3D=3D20
> > 6.5.7638.1"> <TITLE>Definition of new particle</TITLE> </HEAD> =
<BODY>
> > <!-- Converted from text/plain format --> <BR>
> >=3D20
> > <P><FONT SIZE=3D3D3D2>Dear fluka users<BR>
> > I would like to know if it is possible to make<BR> user=3D20
> > define particle in Fluka. If yes how to<BR> implement that? (=3D20
> > i am missing for example eta meson<BR> pdg 221 )<BR>=3D20
> > &n
> bsp; &=3D3D
> > nbsp; thanks in advance<BR>=3D20
> > &n
> bsp; &=3D3D
> > nbsp; =3D20
> > Denis =3D3D Bertini</FONT> </P>
> >=3D20
> > </BODY>
> > </HTML>
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> >=3D20
>=20
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6.5.7638.1">
<TITLE>RE: Definition of new particle</TITLE>
</HEAD>
<BODY>
<!-- Converted from text/plain format -->
<BR>
<P><FONT SIZE=3D2>Dear all,<BR>
<BR>
About the user defined particle in Fluka.<BR>
<BR>
I still think that it could be useful for the user to define its own<BR>
particle and i will go further to implement its own way to decay them =
(external decayer)<BR>
In Geant3/4 this functionality is supported,and useful.One could =
think<BR>
of interfacing with the core engine and provide some user routine for =
that.<BR>
What do you think ?<BR>
&=
nbsp; &n=
bsp; &nb=
sp; Denis<BR>
<BR>
<BR>
<BR>
-----Original Message-----<BR>
From: owner-fluka-discuss@mi.infn.it on behalf of Giuseppe =
Battistoni<BR>
Sent: Fri 12/7/2007 10:56 AM<BR>
To: Markus Brugger<BR>
Cc: Bertini Dr. Denis; fluka-discuss@fluka.org<BR>
Subject: RE: Definition of new particle<BR>
<BR>
In addition I also advice to look at a recent answer about eta =
particles,<BR>
where I give a summary about the particles treated by FLUKA.<BR>
See:<BR>
<A =
HREF=3D"http://www.fluka.org/web_archive/earchive/new-fluka-discuss/1252.=
html">http://www.fluka.org/web_archive/earchive/new-fluka-discuss/1252.ht=
ml</A><BR>
<BR>
Giuseppe Battistoni<BR>
<BR>
On Thu, 6 Dec 2007, Markus Brugger wrote:<BR>
<BR>
> Hi,<BR>
><BR>
> eta particles are generated by FLUKA (in inelastic collisions), =
however<BR>
> not transported but immediately decayed. That way, even inside =
the<BR>
> nucleus not the eta particle but only the decay products might<BR>
> re-interact.<BR>
><BR>
> In FLUKA no user subroutine is provided to define additional =
particles.<BR>
><BR>
> cheers<BR>
><BR>
> Markus<BR>
> =3D20<BR>
><BR>
> > -----Original Message-----<BR>
> > From: owner-fluka-discuss@mi.infn.it=3D20<BR>
> > [<A =
HREF=3D"mailto:owner-fluka-discuss@mi.infn.it">mailto:owner-fluka-discuss=
@mi.infn.it</A>] On Behalf Of Bertini Dr. Denis<BR>
> > Sent: 06 December 2007 16:45<BR>
> > To: fluka-discuss@fluka.org<BR>
> > Subject: Definition of new particle<BR>
> >=3D20<BR>
> > This is a multi-part message in MIME format.<BR>
> >=3D20<BR>
> > ------_=3D3D_NextPart_001_01C8381E.FEA2BA82<BR>
> > Content-Type: text/plain;<BR>
> > charset=3D3D"iso-8859-1"<BR>
> > Content-Transfer-Encoding: quoted-printable<BR>
> >=3D20<BR>
> >=3D20<BR>
> > Dear fluka users<BR>
> > I would like to know if it is possible to make user =
define=3D20<BR>
> > particle in Fluka. If yes how to implement that? ( i =
am=3D20<BR>
> > missing for example eta meson pdg 221 )=3D3D20<BR>
> =
> &nb=
sp; thanks in advance=3D3D20<BR>
> =
> &nb=
sp; =
Denis Bertini<BR>
> >=3D20<BR>
> > ------_=3D3D_NextPart_001_01C8381E.FEA2BA82<BR>
> > Content-Type: text/html;<BR>
> > charset=3D3D"iso-8859-1"<BR>
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> >=3D20<BR>
> > <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML =
3.2//EN"> <HTML>=3D20<BR>
> > <HEAD> <META =
HTTP-EQUIV=3D3D3D"Content-Type"=3D20<BR>
> > CONTENT=3D3D3D"text/html; =3D3D =
charset=3D3D3Diso-8859-1"> <META=3D20<BR>
> > NAME=3D3D3D"Generator" CONTENT=3D3D3D"MS =
Exchange Server version =3D3D=3D20<BR>
> > 6.5.7638.1"> <TITLE>Definition of new =
particle</TITLE> </HEAD> <BODY><BR>
> > <!-- Converted from text/plain format --> <BR><BR>
> >=3D20<BR>
> > <P><FONT SIZE=3D3D3D2>Dear fluka =
users<BR><BR>
> > I would like to know if it is possible to make<BR> =
user=3D20<BR>
> > define particle in Fluka. If yes how to<BR> implement =
that? (=3D20<BR>
> > i am missing for example eta meson<BR> pdg 221 =
)<BR>=3D20<BR>
> > =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&am=
p;nbsp;&nbsp;&nbsp;&n<BR>
> bsp;&nbsp;&=3D3D<BR>
> > nbsp;&nbsp;&nbsp;&nbsp; thanks in =
advance<BR>=3D20<BR>
> > =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&am=
p;nbsp;&nbsp;&nbsp;&n<BR>
> bsp;&nbsp;&=3D3D<BR>
> > =
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;=3D20<BR>
> > Denis =3D3D Bertini</FONT> </P><BR>
> >=3D20<BR>
> > </BODY><BR>
> > </HTML><BR>
> > ------_=3D3D_NextPart_001_01C8381E.FEA2BA82--<BR>
> >=3D20<BR>
> >=3D20<BR>
><BR>
<BR>
<BR>
</FONT>
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